# Microsoft Developer Studio Project File - Name="1cheaders" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Application" 0x0101
CFG=1CHEADERS - WIN32 RELEASE
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "1cheaders.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "1cheaders.mak" CFG="1CHEADERS - WIN32 RELEASE"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "1cheaders - Win32 Release" (based on "Win32 (x86) Application")
!MESSAGE
# Begin Project
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# PROP Scc_ProjName "config/1cheaders"
# PROP Scc_LocalPath "."
CPP=cl.exe
MTL=midl.exe
RSC=rc.exe
# PROP BASE Use_MFC 0
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# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
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# PROP Output_Dir "Release"
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# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /c
# ADD CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /c
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x419 /d "NDEBUG"
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BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
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# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
# Begin Target
# Name "1cheaders - Win32 Release"
# Begin Group " "
# PROP Default_Filter ""
# Begin Group "Headers"
# PROP Default_Filter ""
# Begin Source File
SOURCE=.\BASIC.H
# End Source File
# Begin Source File
SOURCE=.\BKEND.H
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SOURCE=.\BLANG.H
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SOURCE=.\EDITR.H
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SOURCE=.\MOXEL.H
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SOURCE=.\MXL2XL.H
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SOURCE=.\RGPROC.H
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SOURCE=.\Seven.h
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SOURCE=.\TXTEDT.H
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SOURCE=.\TYPES.H
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SOURCE=.\USERDEF.H
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# Begin Source File
SOURCE=.\1cheaders.h
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# Begin Source File
SOURCE=.\1cheaders.inl
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SOURCE=.\empty.cpp
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