// V7Keyboard.cpp: implementation of the CV7Keyboard class.
//
//////////////////////////////////////////////////////////////////////
#include "V7Keyboard.h"
#ifdef _DEBUG
#undef THIS_FILE
static char THIS_FILE[]=__FILE__;
#define new DEBUG_NEW
#endif
CV7Keyboard* pV7Keyboard = NULL;
CV7Keyboard* CV7Keyboard::GetV7Keyboard()
{
if (!pV7Keyboard)
pV7Keyboard = (CV7Keyboard*)CBLContext::CreateInstance("Keyboard");
return pV7Keyboard;
}
//////////////////////////////////////////////////////////////////////
// Construction/Destruction
//////////////////////////////////////////////////////////////////////
CV7Keyboard::CV7Keyboard()
{
}
CV7Keyboard::~CV7Keyboard()
{
}
BL_INIT_CONTEXT(CV7Keyboard);
BOOL CV7Keyboard::GetKeyState(CValue& retVal, CValue** ppParams)
{
SHORT state = ::GetKeyState(ppParams[0]->GetNumeric());
retVal = HIBYTE(state) ? 1L : 0L;
*ppParams[1] = LOBYTE(state) ? 1L : 0L;
return TRUE;
}
BOOL CV7Keyboard::GetKeyState_GetDefVal(int nParam, CValue* pValue)const
{
if (nParam == 1)
{
pValue->Reset();
return TRUE;
}
return FALSE;
};
BOOL CV7Keyboard::GetKeyNameText(CValue& retVal, CValue** ppParams)
{
DWORD dw = ppParams[0]->GetNumeric();
if (ppParams[1]->GetNumeric() == 1)
dw |= 0x02000000;
CString str;
str.GetBufferSetLength(50);
::GetKeyNameText(dw, str.GetBufferSetLength(50), 50);
str.ReleaseBuffer();
retVal = str;
return TRUE;
}
BOOL CV7Keyboard::GetKeyNameText_GetDefVal(int nParam, CValue* pValue)const
{
if (nParam == 1)
{
pValue->Reset();
return TRUE;
}
return FALSE;
};